Amélie, you arrived at Rotondes with very concrete elements already in place. Can we go back to the beginning and talk about how Parasites came about?
Amélie Samson: During my master’s degree [National Higher Diploma in Visual Arts Expression at ESAD Orléans, editor’s note], I worked on the theme of attention. That idea stayed with me for several years, more or less in the background. Alongside that, I developed what I called data sculpture: using data to generate forms without turning it into data visualisation. With data sculpture, you can make abstract things physical, tangible, and visible, and people tend to connect with that much more intuitively. One day, I came across sonograms, a type of sound visualisation, and I was struck by how closely they resembled patterns found in living organisms.
The idea for Parasites emerged about a year ago. I was then selected for the 2024 – 25 artist programme at a cultural venue in the Yvelines called Château Éphémère. When I arrived for that first residency, I only had an idea in my head, and I wasn’t even sure it was doable. That month allowed me to test a series of very practical questions. What happens if I generate 3D-printed moulds from sound images I have recorded? Does the result match what I want? Is it possible to pour silicone without it leaking? Is it possible to control airflow to animate these creatures? That residency allowed me to work all of that out.
This new residency at Rotondes is about bringing several strands of work together so I can present the cleanest possible version of the installation. I have now confirmed the processes I will reuse for the final pieces. I have identified specific movements I want to achieve, along with three different internal structures that support those movements. I have also clarified the kind of presence I want the creatures to have. For the skin, I tested a new material, which proved fairly successful. It allowed me to work faster and produced a more durable surface. The trade-off is that it sets much more quickly, which makes colour work more challenging.